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@PinoOG PinoOG commented Sep 7, 2025

  • Exposes for the InboundConnection the SocketAddress related to the HaProxy Address which transports the player tcp connection. Mostly for debugging / diagnostic reasons.
  • This can be useful to diagnose if players with high latency are sharing the same HaProxy Address.
  • Given that the majority of networks run velocity behind services like TCPShield or similar, exposing the HaProxyAddress can give them some benefit for debugging.

- Exposes for the InboundConnection the SocketAddress related to the HaProxy Address which transports the player tcp connection. Mostly for debugging / diagnostic reasons.
- This can be useful to diagnose if players with high latency are sharing the same HaProxy Address.
- Given that the majority of networks runs velocity behind services like TCPShield or similars, exposing the HaProxy Address can give them some benefit for debugging.
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